The download page ( ) will give you the latest installer, and from there it’s a case of firing up the app, downloading the world data (make sure you have 4GB of disk space free before you start) and connecting your trainer and/or sensors. Setting up on a Mac is a very similar process to getting going on the PC. The app will run at anything from 576p resolution right up to 4K you’ll need a big telly and a fast computer to get the most out of the 4K mode. If your graphics card isn’t the highest spec then you may want to drop the resolution the game runs at in order to get a higher frame rate and a smoother experience. Once you’ve got the software running, it’s a good idea to dive into the settings to make sure you’ve optimised it to your setup. You can have a mix of Bluetooth and ANT+ devices if you want. If you want to connect via ANT+ you can use a USB dongle: Zwift offers its own and there are plenty of cheap ones on Amazon that’ll work fine too. Many modern trainers and sensors can transmit on both, and nearly all PCs have native Bluetooth support. On the PC this can be done via either Bluetooth or ANT+, so anything you’ve already got should be supported. When you initially log on on any platform, you’ll be asked to pair your devices.
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